New game at home, “Candamir”

Last week I picked up a new game, Candamir: The First Settlers.
Candamir box cover
I’ve played it a few times so far, and it’s pretty good. I thought I would share some analysis I’ve done on the tiles and movement cards.

  • The tiles:
    • 2-player–This group of tiles contain the following bonus equipment and victory points:
      – Necklace (+2 Charisma) on a Plains tile
      – Bow (+2 Agility) on a Forrest tile
      – Boots (+2 Strength) on a Forrest tile
      – Shield (+2 Prowess) on a Mountain tile
      – Cattle on a Plains tile
      – Cattle on 2 Forrest tiles
      – Goat on 2 Mountain tiles
      Candamir tiles for 2 players
    • 3-player–This group of tiles contain the following bonus equipment and victory points:
      – Bow (+2 Agility) on a Mountain tile
      – Boots (+2 Strength) on a Plains tile
      – Cattle on a Plains tile
      – Cattle on a Forrest tile
      – Goat on a Mountain tile
      Candamir tiles for 3 players
    • 4-player–This group of tiles contain the following bonus equipment and victory points:
      – Necklace (+2 Charisma) on a Mountain tile
      – Shield (+2 Prowess) on a Plains tile
      – Cattle on a Plains tile
      – Cattle on a Forrest tile
      – Goat on a Mountain tile
      Candamir tiles for 4 players
  • Movement cards with ability tests:
    • Fight Bear–7 of the 49 movement cards have the “Fight Bear” test. Ability rolls against Prowess are:
      – 6 or better: 1 card
      – 7 or better: 2 cards
      – 8 or better: 4 cards
      Movement cards with \"Fight Bear\"
    • Fight Wolf–6 of the 49 movement cards (with 7 tests) have the “Fight Wolf” test. Ability rolls against Agility are:
      – 6 or better: 3 cards
      – 7 or better: 2 cards
      – 8 or better: 2 cards
      Movement cards with \"Fight Wolf\"
    • Catch Snake–9 of the 49 movement cards (with 10 tests) have the “Catch Snake” test. Ability rolls against Agility are:
      – 5 or better: 2 cards
      – 6 or better: 3 cards
      – 7 or better: 2 cards
      – 8 or better: 3 cards
      Movement cards with \"Catch Snake\"
    • Help Lumberjack–7 of the 49 movement cards have the “Help Lumberjack” test. Ability rolls against Strength are:
      – 6 or better: 1 card
      – 7 or better: 4 cards
      – 8 or better: 2 cards
      Movement cards with \"Help Lumberjack\"

About Jim Vanderveen

I'm a bit of a Renaissance man, with far too many hobbies for my free time! But more important than any hobby is my family. My proudest accomplishment has been raising some great kids! And somehow convincing my wife to put up with me since 1988. ;)
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